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TCIAIG
2010
14 years 10 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
BMCBI
2010
136views more  BMCBI 2010»
15 years 4 months ago
The IronChip evaluation package: a package of perl modules for robust analysis of custom microarrays
Background: Gene expression studies greatly contribute to our understanding of complex relationships in gene regulatory networks. However, the complexity of array design, producti...
Yevhen Vainshtein, Mayka Sanchez, Alvis Brazma, Ma...
NAR
2011
212views Computer Vision» more  NAR 2011»
14 years 7 months ago
The Sequence Read Archive
The combination of significantly lower cost and increased speed of sequencing has resulted in an explosive growth of data submitted into the primary next-generation sequence data ...
Rasko Leinonen, Hideaki Sugawara, Martin Shumway
MODELS
2009
Springer
15 years 10 months ago
RobbyDBMS: a case study on hardware/software product line engineering
The development of a highly configurable data management system is a challenging task, especially if it is to be implemented on an embedded system that provides limited resources...
Jörg Liebig, Sven Apel, Christian Lengauer, T...
SEMWEB
2009
Springer
15 years 10 months ago
Live Social Semantics
Abstract. Social interactions are one of the key factors to the success of conferences and similar community gatherings. This paper describes a novel application that integrates da...
Harith Alani, Martin Szomszor, Ciro Cattuto, Woute...