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150
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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 8 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
WETICE
2002
IEEE
15 years 8 months ago
Evaluation of a Publish/Subscribe System for Collaborative and Mobile Working
The MObile Teamwork Infrastructure for Organizations Networking (MOTION) 1 service platform that we have designed and implemented addresses an emerging requirement in the daily bu...
Pascal Fenkam, Engin Kirda, Schahram Dustdar, Hara...
108
Voted
IICS
2001
Springer
15 years 8 months ago
Reusing Single-User Applications to Create Multi-user Internet Applications
Although there are many groupware platforms existing nowadays, collaborative multi-user applications are not yet widely accepted by end-users. In contrast to single-user applicatio...
Stephan Lukosch, Jörg Roth
PVM
2001
Springer
15 years 8 months ago
Review of Performance Analysis Tools for MPI Parallel Programs
In order to produce MPI applications that perform well on today’s parallel architectures, programmers need effective tools for collecting and analyzing performance data. Because ...
Shirley Moore, David Cronk, Kevin S. London, Jack ...
INFOCOM
2000
IEEE
15 years 8 months ago
Bowman: A Node OS for Active Networks
—Bowman is an extensible platform for active networking: it layers active-networking functionality in user-space software over variants of the System V UNIX operating system. The...
Shashidhar Merugu, Samrat Bhattacharjee, Ellen W. ...