This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
Recent digital signal processors (DSPs) show a homogeneous VLIW-like data path architecture, which allows C compilers to generate efficient code. However, still some special rest...
This paper describes a new algorithm of computing the convex hull of a 3-dimensional object. The convex hull generated by this algorithm stract polyhedron being described by a new ...
In the paper, a new method for modelling trees at medium detail is presented. The method is based on a volumetric representation of trees, generated by an iterated function system...
Training a system to recognize handwritten words is a task that requires a large amount of data with their correct transcription. However, the creation of such a training set, inc...