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GRAPHICSINTERFACE
2007
15 years 2 months ago
Point-based stream surfaces and path surfaces
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
93
Voted
GECCO
2008
Springer
145views Optimization» more  GECCO 2008»
15 years 1 months ago
An evolutionary approach for competency-based curriculum sequencing
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Luis de Marcos, José-Javier Martínez...
108
Voted
IROS
2007
IEEE
250views Robotics» more  IROS 2007»
15 years 7 months ago
Multi-cue 3D object recognition in knowledge-based vision-guided humanoid robot system
— A vision based object recognition subsystem on knowledge-based humanoid robot system is presented. Humanoid robot system for real world service application must integrate an ob...
Kei Okada, Mitsuharu Kojima, Satoru Tokutsu, Toshi...
99
Voted
CPHYSICS
2004
87views more  CPHYSICS 2004»
15 years 18 days ago
Vlasov simulations on an adaptive phase-space grid
We introduce here a new method for the numerical resolution of the Vlasov equation on a phase space grid using an adaptive semi-Lagrangian method. The adaptivity is obtained throu...
Michael Gutnic, Matthieu Haefele, I. Paun, Eric So...
193
Voted
ICDE
2008
IEEE
135views Database» more  ICDE 2008»
16 years 2 months ago
Online Filtering, Smoothing and Probabilistic Modeling of Streaming data
In this paper, we address the problem of extending a relational database system to facilitate efficient real-time application of dynamic probabilistic models to streaming data. he ...
Bhargav Kanagal, Amol Deshpande