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» The reflective transformative design process
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SAC
2009
ACM
15 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
IJCV
2007
194views more  IJCV 2007»
14 years 10 months ago
Self-Invertible 2D Log-Gabor Wavelets
Orthogonal and biorthogonal wavelets became very popular image processing tools but exhibit major drawbacks, namely a poor resolution in orientation and the lack of translation inv...
Sylvain Fischer, Filip Sroubek, Laurent Perrinet, ...
MEDIAFORENSICS
2010
14 years 11 months ago
Forensic hash for multimedia information
Digital multimedia such as images and videos are prevalent on today's internet and cause significant social impact, which can be evidenced by the proliferation of social netw...
Wenjun Lu, Avinash L. Varna, Min Wu
ADAEUROPE
2007
Springer
15 years 4 months ago
Correctness by Construction for High-Integrity Real-Time Systems: A Metamodel-Driven Approach
Current trends in software engineering promote the contention that the use of model-driven approaches should prove as beneficial to high-integrity systems as they have to business ...
Matteo Bordin, Tullio Vardanega
ASWEC
2006
IEEE
15 years 4 months ago
Derivation of Java Monitors
This paper describes the formalisation of Java thread synchronisation in an extended Owicki-Gries theory, which facilitates the proof of safety and progress properties of multi-th...
Brijesh Dongol