— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
This illustrated paper reports on the early digital games industry in New Zealand, during the late 1970s and 80s. It presents an overview of this largely unknown history, drawing ...
Espen Aarseth recently claimed that all games referred to as ’narrative games’ could better be described as ’quest games’. The writer of this paper suggests that Max Payne...
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
In this paper we formulate the prevention of Denial of Service (DoS) attacks in wireless sensor networks as a repeated game between an intrusion detector and nodes of a sensor net...