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» The relation between protocols and games
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ARGMAS
2009
Springer
15 years 4 months ago
Multi-Party Argument from Experience
Abstract. A framework, PISA, for conducting dialogues to resolve disputes concerning the correct categorisation of particular cases, is described. Unlike previous systems to conduc...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...
CORR
2006
Springer
95views Education» more  CORR 2006»
14 years 9 months ago
Peer-to-Peer Communication Across Network Address Translators
Network Address Translation (NAT) causes well-known difficulties for peer-to-peer (P2P) communication, since the peers involved may not be reachable at any globally valid IP addre...
Bryan Ford, Pyda Srisuresh, Dan Kegel
DIGRA
2005
Springer
15 years 3 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
WIS
2004
14 years 11 months ago
Inter-domain Authentication and Authorization Mechanisms for Roaming SIP Users
: To enable users to utilize the services of various providers of multimedia services based on the session initiation protocol (SIP), some kind of interaction is required between t...
Dorgham Sisalem, Jiri Kuthan
INFOCOM
2011
IEEE
14 years 1 months ago
Delay-bounded MAC with minimal idle listening for sensor networks
—This paper presents a new receiver-initiated sensor network MAC protocol, called CyMAC, which has the following unique features. It reduces the idle listening time of sensor nod...
Yang Peng, Zi Li, Daji Qiao, Wensheng Zhang