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» The rendering architecture of the DN10000VS
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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 4 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
SIGGRAPH
2000
ACM
15 years 4 months ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
DAGSTUHL
2011
13 years 11 months ago
Interactive Isocontouring of High-Order Surfaces
Scientists and engineers are making increasingly use of hp-adaptive discretization methods to compute simulations. While techniques for isocontouring the high-order data generated...
Christian Azambuja Pagot, Joachim E. Vollrath, Fil...
EUROPAR
2006
Springer
15 years 3 months ago
A Hierarchical CLH Queue Lock
Abstract. Modern multiprocessor architectures such as CC-NUMA machines or CMPs have nonuniform communication architectures that render programs sensitive to memory access locality....
Victor Luchangco, Daniel Nussbaum, Nir Shavit
DAC
2003
ACM
16 years 22 days ago
Death, taxes and failing chips
In the way they cope with variability, present-day methodologies are onerous, pessimistic and risky, all at the same time! Dealing with variability is an increasingly important as...
Chandu Visweswariah