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HUC
2010
Springer
15 years 29 days ago
Convenience probe: a participatory sensing tool to collect large-scale consumer flow behaviors
This paper proposes Convenience Probe, a participatory sensing tool to collect large-scale consumer flow behaviors from everyday mobile phones. We hope to use Convenience Probe to...
Chuang-Wen You, Chih-Chiang Wei, Yu-Han Chen, Jya-...
KI
2008
Springer
14 years 12 months ago
Visual-Based Emotion Detection for Natural Man-Machine Interaction
Abstract. The demand for humanoid robots as service robots for everyday life has increased during the last years. The processing power of the hardware and the development of comple...
Samuel Strupp, Norbert Schmitz, Karsten Berns
SPEECH
2008
101views more  SPEECH 2008»
14 years 11 months ago
Language and variety verification on broadcast news for Portuguese
This paper describes a language/accent verification system for Portuguese, that explores different type of properties: acoustic, phonotactic and prosodic. The two-stage system is ...
Jean-Luc Rouas, Isabel Trancoso, Céu Viana,...
SETN
2010
Springer
14 years 10 months ago
A Reasoning Framework for Ambient Intelligence
Ambient Intelligence is an emerging discipline that requires the integration of expertise from a multitude of scientific fields. The role of Artificial Intelligence is crucial n...
Theodore Patkos, Ioannis Chrysakis, Antonis Bikaki...
HCI
2009
14 years 9 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier