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ATAL
2010
Springer
15 years 1 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
IPPS
2005
IEEE
15 years 5 months ago
Tight Bounds for Wavelength Assignment on Trees of Rings
: A fundamental problem in communication networks is wavelength assignment (WA): given a set of routing paths on a network, assign a wavelength to each path such that the paths wit...
Zhengbing Bian, Qian-Ping Gu, Xiao Zhou
EVOW
2010
Springer
15 years 3 months ago
Ant Colony Optimization for Tree Decompositions
Instances of constraint satisfaction problems can be solved efficiently if they are representable as a tree decomposition of small width. Unfortunately, the task of finding a deco...
Thomas Hammerl, Nysret Musliu
ICALP
2009
Springer
16 years 5 days ago
Approximation Algorithms via Structural Results for Apex-Minor-Free Graphs
We develop new structural results for apex-minor-free graphs and show their power by developing two new approximation algorithms. The first is an additive approximation for colorin...
Erik D. Demaine, MohammadTaghi Hajiaghayi, Ken-ich...
MM
2006
ACM
103views Multimedia» more  MM 2006»
15 years 5 months ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...