Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
Awareness of Web accessibility is spreading all over the world among Web designers and developers, due to regulations such as the US law called Section 508 and guidelines like the...
Abstract— Recent advances in graph-based search techniques derived from Kleinberg’s work [1] have been impressive. This paper further improves the graph-based search algorithm ...
We explore techniques from visualization and computational geometry to make tactical information more intuitive to a military commander. To be successful, the commander must quick...
C. M. Hoffman, Y.-J. Kim, R. P. Winkler, J. D. Wal...