Abstract— Previous work [1] shows that the movement representation in task spaces offers many advantages for learning object-related and goal-directed movement tasks through imit...
: The Borowsky-Gafni (BG) simulation algorithm is a powerful tool that allows a set of t + 1 asynchronous sequential processes to wait-free simulate (i.e., despite the crash of up ...
— In this paper, we propose an original approach to control camera position and/or lighting conditions in an environment using image gradient information. Our goal is to ensure a...
Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...