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ICPR
2010
IEEE
15 years 3 months ago
Social Network Approach to Analysis of Soccer Game
Video understanding has been an active area of research, where many articles have been published on how to detect and track objects in videos, and how to analyze their trajectorie...
Kyoung-Jin Park, Alper Yilmaz
ICDCS
2012
IEEE
12 years 12 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
FOIKS
2008
Springer
14 years 11 months ago
An Alternative Foundation for DeLP: Defeating Relations and Truth Values
Abstract. In this paper we recast the formalism of argumentation formalism known as DeLP (Defeasible Logic Programming) in game-theoretic terms. By considering a game between a Pro...
Ignacio D. Viglizzo, Fernando A. Tohmé, Gui...
ICDCS
2010
IEEE
15 years 1 months ago
Existence Theorems and Approximation Algorithms for Generalized Network Security Games
—Aspnes et al [2] introduced an innovative game for modeling the containment of the spread of viruses and worms (security breaches) in a network. In this model, nodes choose to i...
V. S. Anil Kumar, Rajmohan Rajaraman, Zhifeng Sun,...
ACISICIS
2009
IEEE
15 years 24 days ago
Temporal Pattern Recognition in Video Clips Detection
Temporal representation and reasoning plays an important role in Data Mining and Knowledge Discovery, particularly, in mining and recognizing patterns with rich temporal informati...
Aihua Zheng, Jixin Ma, Bin Luo, Miltos Petridis, S...