Sciweavers

37 search results - page 3 / 8
» The role of input devices in the gaming experience
Sort
View
GI
2008
Springer
13 years 7 months ago
ECHOES - A Crazy Multiplayer Pervasive Game
: Computer games play an increasing role in our modern information society. Besides pure entertainment, games can provide valuable input for social interaction, learning, etc. Rece...
Karen Detken, Carlos Martinez, Darren Carlson, Var...
UIST
2006
ACM
14 years 10 days ago
Soap: a pointing device that works in mid-air
Soap is a pointing device based on hardware found in a mouse, yet works in mid-air. Soap consists of an optical sensor device moving freely inside a hull made of fabric. As the us...
Patrick Baudisch, Mike Sinclair, Andrew Wilson
FDG
2009
ACM
14 years 28 days ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
CHI
2007
ACM
14 years 6 months ago
Game controller text entry with alphabetic and multi-tap selection keyboards
In this paper we present a longitudinal study comparing an alphabetical selection keyboard to a multi-tap selection keyboard using a game controller as input device. Our experimen...
Michaela Ngo Van, Thomas Grechenig, Thomas Kö...
IADIS
2004
13 years 7 months ago
A Study on Mobile Game Adoption Under HPI(High-Speed Portable Internet) Environment
Mobile game is considered as one of the emerging mobile services in recent years. A number of mobile game companies have been established and on-line game providers have also atte...
Young Seog Yoon, Im Sook Há, Mun Kee Choi