Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
Evolvable Hardware (EHW) has been proposed as a new method for evolving circuits automatically. One of the problems appearing is that only circuits of limited size are evolvable. I...
This paper considers the problem of partitioning a circuit into a collection of subcircuits, such that each subcircuit is feasible for some device from an FPGA library, and the to...
We consider the new problem of determining the number of partitions of a number into a fixed number k of squares, and find explicit formulae in the cases k = 2, 3, 4. Classificati...
We study the graph partitioning problem on ddimensional ball graphs in a geometric way. Let B be a set of balls in d-dimensional Euclidean space with radius ratio and -precision....