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CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
CCR
1999
92views more  CCR 1999»
14 years 9 months ago
YESSIR: a simple reservation mechanism for the Internet
Abstract-RSVP has been designed to support resource reservation in the Internet. However, it has two major problems: complexity and scalability. The former results in large message...
Ping Pan, Henning Schulzrinne
MOR
2002
94views more  MOR 2002»
14 years 9 months ago
The Complexity of Generic Primal Algorithms for Solving General Integer Programs
ngly better objective function value until an optimal solution is reached. From an abstract point of view, an augmentation problem is solved in each iteration. That is, given a fea...
Andreas S. Schulz, Robert Weismantel
TMI
2002
248views more  TMI 2002»
14 years 9 months ago
Adaptive Elastic Segmentation of Brain MRI via Shape Model Guided Evolutionary Programming
This paper presents a fully automated segmentation method for medical images. The goal is to localize and parameterize a variety of types of structure in these images for subsequen...
Alain Pitiot, Arthur W. Toga, Paul M. Thompson
TOG
2002
153views more  TOG 2002»
14 years 9 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...