Two fast algorithms for static test sequence compaction are proposed for sequential circuits. The algorithms are based on the observation that test sequences traverse through a sm...
Michael S. Hsiao, Elizabeth M. Rudnick, Janak H. P...
The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
In this paper we define and address the problem of safe exploration in the context of reinforcement learning. Our notion of safety is concerned with states or transitions that can ...
In this paper we introduce a simple model based on probabilistic finite state automata to describe an emotional interaction between a robot and a human user, or between simulated a...
Isabella Cattinelli, Massimiliano Goldwurm, N. Alb...
We propose a technique for pattern classification in symbolic streams via selective erasure of observed symbols, in cases where the patterns of interest are represented as Probabil...