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SIGCSE
2002
ACM
211views Education» more  SIGCSE 2002»
14 years 9 months ago
To java.net and beyond: teaching networking concepts using the Java networking API
This paper covers the use of Java and its API for developing networking programs in an undergraduate computer networks class. Through the use of TCP and UDP sockets provided in th...
Greg Gagne
CSEE
2000
Springer
15 years 2 months ago
A Framework-Based Approach to Teaching OOT: Aims, Implementation, and Experience
We report on experience from teaching OO technology to undergraduate students. Before they can successfully tackle the projects they have to successfully shift to the OO paradigm,...
Birgit Demuth, Heinrich Hußmann, Steffen Zsc...
IAAI
2003
14 years 11 months ago
Teachable Agents: Learning by Teaching Environments for Science Domains
The crisis in science education and the need for innovative computer-based learning environments has prompted us to develop a multi-agent system, Betty’s Brain that implements t...
Krittaya Leelawong, Karun Viswanath, Joan M. Davis...
TEDU
2008
126views Education» more  TEDU 2008»
14 years 8 months ago
Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations
Abstract. Traditionally, medical education has used live patients to teach medical procedures. This carries a significant risk to patients. As learning technology advances, the ear...
Pablo Moreno-Ger, Carl Blesius, Paul Currier, Jos&...
INTERACTIONS
2010
97views more  INTERACTIONS 2010»
14 years 8 months ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis