Abstract. State-of-the-art proof presentation systems suffer from several deficiencies. First, they simply present the proofs without motivating why the proof is done as it is do...
Games via Three-Valued Abstraction Refinement Luca de Alfaro, Pritam Roy PII: S0890-5401(10)00018-0 DOI: 10.1016/j.ic.2009.05.007 Reference: YINCO 3711 To appear in: Information an...
— The paper considers the problem of setting the dimensions of a system of constrained parallel robots to ensure that together they can position an end-effector in a specified s...
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
In this paper we perform an empirical evaluation of supervised learning on highdimensional data. We evaluate performance on three metrics: accuracy, AUC, and squared loss and stud...