Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...
In this paper, we propose a real time scheduling policy over 802.11 DCF protocol called Deadline Monotonic (DM). We evaluate the performance of this policy for a simple scenario w...
In this paper, we propose a real time scheduling policy over 802.11 DCF protocol called Deadline Monotonic (DM). We evaluate the performance of this policy for a simple scenario w...
An advanced Self-Timed Reduced Instruction Set Computer (ST-RISC) architecture is described. It is designed hierarchically, and is formally specified functionally at the various ...
Abstract. We describe a group membership protocol, called the timewheel group membership protocol, for a timed asynchronous distributed system. This protocol is a part of the timew...