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NETGAMES
2004
ACM
15 years 5 months ago
A cheat controlled protocol for centralized online multiplayer games
Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...
Bei Di Chen, Muthucumaru Maheswaran
FGCN
2007
IEEE
15 years 6 months ago
Supporting Deadline Monotonic Policy over 802.11 MAC Layer Service Time Distribution
In this paper, we propose a real time scheduling policy over 802.11 DCF protocol called Deadline Monotonic (DM). We evaluate the performance of this policy for a simple scenario w...
Inès El Korbi, Leïla Azouz Saïdan...
ICPADS
2007
IEEE
15 years 6 months ago
Supporting deadline monotonic policy over 802.11 average service time analysis
In this paper, we propose a real time scheduling policy over 802.11 DCF protocol called Deadline Monotonic (DM). We evaluate the performance of this policy for a simple scenario w...
Inès El Korbi, Leïla Azouz Saïdan...
IFIP
1993
Springer
15 years 4 months ago
Self-Timed Architecture of a Reduced Instruction Set Computer
An advanced Self-Timed Reduced Instruction Set Computer (ST-RISC) architecture is described. It is designed hierarchically, and is formally specified functionally at the various ...
Ilana David, Ran Ginosar, Michael Yoeli
IPPS
1998
IEEE
15 years 4 months ago
The Timewheel Group Membership Protocol
Abstract. We describe a group membership protocol, called the timewheel group membership protocol, for a timed asynchronous distributed system. This protocol is a part of the timew...
Shivakant Mishra, Christof Fetzer, Flaviu Cristian