Sciweavers

1115 search results - page 1 / 223
» The use of abstraction and motion in the design of social in...
Sort
View
ACMDIS
2006
ACM
15 years 7 months ago
The use of abstraction and motion in the design of social interfaces
Bilge Mutlu, Jodi Forlizzi, Illah R. Nourbakhsh, J...
MICCAI
2002
Springer
16 years 2 months ago
Using an Endoscopic Solo Surgery Simulator for Quantitative Evaluation of Human-Machine Interface in Robotic Camera Positioning
Abstract. An endoscopic solo surgery simulator was designed to quantitatively evaluate human-machine interface in robotic camera positioning systems. Our simulator can assess not o...
Atsushi Nishikawa, Daiji Negoro, Haruhiko Kakutani...
CHI
1999
ACM
15 years 5 months ago
Emotional Interfaces for Interactive Aardvarks: Designing Affect into Social Interfaces for Children
Character-based social interfaces present a unique opportunity to integrate emotion into technology interactions. The present paper reports on the use of three emotional interacti...
Erik Strommen, Kristin Alexander
CHI
2008
ACM
16 years 1 months ago
The design of gaze behavior for embodied social interfaces
Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
Bilge Mutlu
CHI
2008
ACM
16 years 1 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...