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» The use of aesthetics in HCI systems
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ACL
1992
14 years 11 months ago
The Representation of Multimodal User Interface Dialogues Using Discourse Pegs
The three-tiered discourse representation defined in (Luperfoy, 1991) is applied to multimodal humancomputer interface (HCI) dialogues. In the applied system the three tiers are (...
Susann LuperFoy
ATAL
2007
Springer
15 years 4 months ago
Extending character-based storytelling with awareness and feelings
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
David Pizzi, Marc Cavazza, Jean-Luc Lugrin
HCI
2009
14 years 7 months ago
Effect of an Eyesight Recovering Stereoscopic Movie System on Visual Acuity and Asthenopia
Relaxing the contracted muscles involved in focus-adjustment around the eyeball, such as the ciliary body and extraocular muscles, is expected to improve pseudomyopia. This hypothe...
Akihiro Sugiura, Tetsuya Yamamoto, Hiroki Takada, ...
VIS
2008
IEEE
172views Visualization» more  VIS 2008»
15 years 11 months ago
Color Design for Illustrative Visualization
Professional designers and artists are quite cognizant of the rules that guide the design of effective color palettes, from both aesthetic and attention-guiding points of view. In ...
Lujin Wang, Joachim Giesen, Kevin T. McDonnell, ...
HCI
2009
14 years 7 months ago
The Five Commandments of Activity-Aware Ubiquitous Computing Applications
Recent work demonstrates the potential for extracting patterns from users' behavior as detected by sensors. Since there is currently no generalized framework for reasoning abo...
Nasim Mahmud, Jo Vermeulen, Kris Luyten, Karin Con...