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» The use of aesthetics in HCI systems
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HCI
2009
14 years 7 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
ACMSE
2005
ACM
15 years 3 months ago
NotiFly: enhancing design through claims-based personas and knowledge reuse
Typically viewed as competing design approaches, this paper illustrates how claims and personas can be used together in user interface design. Our combined approach is exemplified...
Justin Belcher, Raheel Aidrus, Ben Congleton, Doug...
HCI
2009
14 years 7 months ago
Gesture-Controlled User Input to Complete Questionnaires on Wrist-Worn Watches
The aim of this work was to investigate arm gestures as an alternative input modality for wrist-worn watches. In particular we implemented a gesture recognition system and question...
Oliver Amft, Roman Amstutz, Asim Smailagic, Daniel...
CSCW
2012
ACM
13 years 5 months ago
Removing gamification from an enterprise SNS
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
ICANN
2001
Springer
15 years 2 months ago
A Neural-Network-Based Approach to Adaptive Human Computer Interaction
A neural-network-based approach is proposed in this paper providing multimedia systems with the ability to adapt their performance to the specific needs and characteristics of thei...
George Votsis, Nikolaos D. Doulamis, Anastasios D....