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» The use of aesthetics in HCI systems
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CSCW
2012
ACM
13 years 5 months ago
Come meet me at Ulduar: progression raiding in world of warcraft
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...
Jeffrey Bardzell, Jeffrey Nichols, Tyler Pace, Sha...
HCI
2009
14 years 7 months ago
Mixing Content and Endless Collaboration - MashUps: Towards Future Personal Learning Environments
The recent movement by major Web services towards making many application programming interfaces (APIs) available for public use has led to the development of the new MashUp techno...
Andreas Auinger, Martin Ebner, Dietmar Nedbal, And...
HCI
2009
14 years 7 months ago
Augmenting Sticky Notes as an I/O Interface
The design and implementation of systems that combine both the utilities of the digital world as well as intrinsic affordances of traditional artifacts are challenging. In this pap...
Pranav Mistry, Pattie Maes
HCI
2009
14 years 7 months ago
UbiSOA Dashboard: Integrating the Physical and Digital Domains through Mashups
Abstract. The current Web 2.0 stage of the Internet provided the basis for web-based communities and services aimed at collaboration and information sharing. Furthermore, Internet ...
Edgardo Avilés-López, J. Antonio Gar...
HCI
2009
14 years 7 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...