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ACE
2004
163views Education» more  ACE 2004»
14 years 11 months ago
Adventure Cycles A Software Engineering Approach
In this paper we discuss using a case study to demonstrate the software engineering process from requirements, specification, preliminary user manual, prototyping, design, impleme...
John Paynter, Emma Sharkey
DIGRA
2005
Springer
15 years 3 months ago
Law, order and conflicts of interest in massively multiplayer online games
In huge online games where great numbers of players can be connected at the same time, social interaction is complex and conflicts become part of everyday life. There is a set of ...
Daniel Pargman, Andreas Eriksson
61
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CSE
2009
IEEE
15 years 4 months ago
Has Anyone Seen My Goose? Social Network Services in Developing Regions
Abstract— In developing regions, Internet connectivity is extremely poor, while mobile phone penetration is much higher. The inhabitants of developing conuntries still rely on tr...
Narseo Vallina-Rodriguez, Pan Hui, Jon Crowcroft
IADIS
2004
14 years 11 months ago
A Context Aware User Profile for Personalization
With the emergence of the first 3G mobile technologies in everyday life, mobile phones and PDAs are able to function as more than just simple means of communication. Research on t...
D. Halvatzaras, M. Howard Williams
KI
2008
Springer
14 years 9 months ago
Visual-Based Emotion Detection for Natural Man-Machine Interaction
Abstract. The demand for humanoid robots as service robots for everyday life has increased during the last years. The processing power of the hardware and the development of comple...
Samuel Strupp, Norbert Schmitz, Karsten Berns