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» Theories of Access Consciousness
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IJVR
2007
128views more  IJVR 2007»
14 years 10 months ago
Occlusion Management in Immersive and Desktop 3D Virtual Environments: Theory and Evaluation
—We present an empirical usability experiment studying the relative strengths and weaknesses of three different occlusion management techniques for discovering and accessing obje...
Niklas Elmqvist, Mihail Eduard Tudoreanu
CIE
2005
Springer
14 years 10 months ago
Atomic actions -- molecular experience: theory of pervasive gaming
The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
Bo Kampmann Walther
CN
2004
146views more  CN 2004»
14 years 10 months ago
Spatio-temporal correlation: theory and applications for wireless sensor networks
Wireless Sensor Networks (WSN) are characterized by the dense deployment of sensor nodes that continuously observe physical phenomenon. Due to high density in the network topology...
Mehmet C. Vuran, Özgür B. Akan, Ian F. A...
174
Voted
BIOINFORMATICS
2011
14 years 2 months ago
ProDy: Protein Dynamics Inferred from Theory and Experiments
Summary: We developed a Python package, ProDy, for structurebased analysis of protein dynamics. ProDy allows for quantitative characterization of structural variations in heteroge...
Ahmet Bakan, Lidio M. Meireles, Ivet Bahar
85
Voted
DIGRA
2005
Springer
15 years 4 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle