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» Theory as Game: Designing the Game Game
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CEC
2007
IEEE
15 years 3 months ago
Preventing selfish behavior in Ad Hoc networks
Cooperation enforcement is one of the key issues in ad hoc networks. In this paper we proposes a new strategy driven approach that aims at discouraging selfish behavior among netwo...
Marcin Seredynski, Pascal Bouvry, Mieczyslaw A. Kl...
CSL
2007
Springer
15 years 3 months ago
MSO on the Infinite Binary Tree: Choice and Order
We give a new proof showing that it is not possible to define in monadic second-order logic (MSO) a choice function on the infinite binary tree. This result was first obtained by G...
Arnaud Carayol, Christof Löding
IJCAI
2003
15 years 1 months ago
On the Foundations of Expected Expected Utility
Intelligent agents often need to assess user utility functions in order to make decisions on their behalf, or predict their behavior. When uncertainty exists over the precise natu...
Craig Boutilier
CONCURRENCY
2010
127views more  CONCURRENCY 2010»
14 years 12 months ago
Formation of virtual organizations in grids: a game-theoretic approach
Applications require the composition of resources to execute in a grid computing environment. The Grid Service Providers (GSPs), the owners of the computational resources, must for...
Thomas E. Carroll, Daniel Grosu
CORR
2010
Springer
111views Education» more  CORR 2010»
14 years 12 months ago
Coordination and Bargaining over the Gaussian Interference Channel
This work considers coordination and bargaining between two selfish users over a Gaussian interference channel using game theory. The usual information theoretic approach assumes f...
Xi Liu, Elza Erkip