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92
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CHI
2005
ACM
16 years 1 months ago
Breaking the laws of action in the user interface
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Per Ola Kristensson
115
Voted
GLOBECOM
2006
IEEE
15 years 6 months ago
A Game Theoretic Approach to Detect Network Intrusions: The Cooperative Intruders Scenario
Abstract— In this paper, we consider the problem of detecting intrusions initiated by cooperative malicious nodes in infrastructure-based networks. We achieve this objective by s...
Mona Mehrandish, Hadi Otrok, Mourad Debbabi, Chadi...
100
Voted
SIGECOM
2006
ACM
138views ECommerce» more  SIGECOM 2006»
15 years 6 months ago
Bid expressiveness and clearing algorithms in multiattribute double auctions
We investigate the space of two-sided multiattribute auctions, focusing on the relationship between constraints on the offers traders can express through bids, and the resulting c...
Yagil Engel, Michael P. Wellman, Kevin M. Lochner
76
Voted
GECCO
2005
Springer
136views Optimization» more  GECCO 2005»
15 years 6 months ago
Stress testing real-time systems with genetic algorithms
Reactive real-time systems have to react to external events within time constraints: Triggered tasks must execute within deadlines. The goal of this article is to automate, based ...
Lionel C. Briand, Yvan Labiche, Marwa Shousha
97
Voted
EMSOFT
2006
Springer
15 years 4 months ago
Real-time interfaces for composing real-time systems
Recently, a number of frameworks were proposed to extend interface theory to the domains of single-processor and distributed real-time systems. This paper unifies some of these ap...
Lothar Thiele, Ernesto Wandeler, Nikolay Stoimenov