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» Thickening: an operation for animation
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ITICSE
1996
ACM
15 years 2 months ago
An interactive environment for the teaching of computer architecture
The operation of a computer can be conceptualised as a large, discrete and constantly changing set of state information. However even for the simplest uni-processor the data set o...
Paul S. Coe, Laurence M. Williams, Roland N. Ibbet...
GRAPHICSINTERFACE
2003
14 years 11 months ago
CInDeR: Collision and Interference Detection in Real-time using graphics hardware
Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
Dave Knott, Dinesh K. Pai
VMV
2003
186views Visualization» more  VMV 2003»
14 years 11 months ago
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time
In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...
78
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AAAI
1996
14 years 11 months ago
Monitoring Frog Communities: An Application of Machine Learning
Automatic recognition of animal vocalisations would be a valuable tool for a variety of biological research and environmental monitoring applications . We report the development o...
Andrew Taylor, Graeme Watson, Gordon Grigg, Hamish...
ENTCS
2006
114views more  ENTCS 2006»
14 years 10 months ago
Prototyping SOS Meta-theory in Maude
We present a prototype implementation of SOS meta-theory in the Maude term rewriting language. The prototype defines the basic concepts of SOS meta-theory (e.g., transition formul...
Mohammad Reza Mousavi, Michel A. Reniers