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P2P
2008
IEEE
222views Communications» more  P2P 2008»
15 years 4 months ago
IgorFs: A Distributed P2P File System
IgorFs is a distributed, decentralized peer-to-peer (P2P) file system that is completely transparent to the user. It is built on top of the Igor peer-to-peer overlay network, whi...
Bernhard Amann, Benedikt Elser, Yaser Houri, Thoma...
INFOCOM
2005
IEEE
15 years 3 months ago
Assisted peer-to-peer search with partial indexing
—In the past few years, peer-to-peer (P2P) networks have become a promising paradigm for building a wide variety of distributed systems and applications. The most popular P2P app...
Rongmei Zhang, Y. Charlie Hu
SAC
2004
ACM
15 years 3 months ago
GD-GhOST: a goal-oriented self-tuning caching algorithm
A popular solution to internet performance problems is the widespread caching of data. Many caching algorithms have been proposed in the literature, most attempting to optimize fo...
Ganesh Santhanakrishnan, Ahmed Amer, Panos K. Chry...
ICCAD
2003
IEEE
141views Hardware» more  ICCAD 2003»
15 years 2 months ago
An Enhanced Multilevel Algorithm for Circuit Placement
This paper presents several important enhancements to the recently published multilevel placement package mPL [12]. The improvements include (i) unconstrained quadratic relaxation...
Tony F. Chan, Jason Cong, Tim Kong, Joseph R. Shin...
GECCO
2003
Springer
201views Optimization» more  GECCO 2003»
15 years 2 months ago
Solving Mastermind Using Genetic Algorithms
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...
Tom Kalisker, Doug Camens
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