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CHI
2007
ACM
15 years 3 months ago
Education, entertainment and authenticity: lessons learned from designing an interactive exhibit about medieval music
In this paper we describe the design experience gathered from creating an interactive exhibit about medieval music. This system was designed as an educational exhibit that relies ...
Marius Wolf, Eric Lee, Jan Borchers
DPPI
2007
ACM
15 years 3 months ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
CHI
2004
ACM
16 years 4 days ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
HCI
2009
14 years 9 months ago
Interactive Object Segmentation System from a Video Sequence
In this paper, we present an interactive object segmentation system form video, such as TV products and films, for converting 2D to 3D contents. It is focused on reducing the proce...
Guntae Bae, Soo Yeong Kwak, Hyeran Byun
CHI
2010
ACM
15 years 6 months ago
Building interpretable discussions: for effective public engagement
Shifts in the culture of civic engagement, technologies and practices surrounding social media, and pressure from political leaders have ignited a movement amongst gov’t agencie...
Travis Kriplean