Sciweavers

657 search results - page 22 / 132
» Three Faces of Human-Computer Interaction
Sort
View
CHI
2005
ACM
16 years 5 days ago
ACM SIGGRAPH user experience initiatives
There has been a substantial growth in the number of educational and networking opportunities for professionals in the computer graphics and related fields in the last three years...
Barbara Helfer
CHI
2002
ACM
16 years 4 days ago
Evaluating pattern languages in participatory design
We present an evaluation of pattern languages as tools for participatory design, based on three criteria, derived from the work of Christopher Alexander: empowering users, generat...
Andy Dearden, Janet Finlay, Liz Allgar, Barbara Mc...
CHI
2002
ACM
16 years 4 days ago
The KITE geometry manipulator
We introduce a new geometry manipulator, a tool for 2D geometrical object manipulations in drawing packages. The manipulator is an extended combination of two standard approaches....
Sviataslau Pranovich, Jarke J. van Wijk, Kees van ...
ACMDIS
2000
ACM
15 years 4 months ago
Experience Prototyping
In this paper, we describe "Experience Prototyping" as a form of prototyping that enables design team members, users and clients to gain first-hand appreciation of exist...
Marion Buchenau, Jane Fulton Suri
TABLETOP
2007
IEEE
15 years 6 months ago
Spilling: Expanding Hand held Interaction to Touch Table Displays
We envision a nomadic model of interaction where the personal computer fits in your pocket. Such a computer is extremely limited in screen space. A technique is described for “s...
Dan R. Olsen Jr., Jeffrey Clement, Aaron Pace