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» Three Faces of Human-Computer Interaction
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CHI
2005
ACM
16 years 7 days ago
Multi-monitor mouse
Multiple-monitor computer configurations significantly increase the distances that users must traverse with the mouse when interacting with existing applications, resulting in inc...
Hrvoje Benko, Steven Feiner
CHI
2005
ACM
16 years 7 days ago
A gesture-based american sign language game for deaf children
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...
ACHI
2009
IEEE
15 years 6 months ago
A Structured Approach to Support 3D User Interface Development
— Given its current state of the art, Model-Based UI Development (MBDUI) is able to fulfill the major requirements of desktop and mobile applications, such as form-based user int...
Juan Manuel González-Calleros, Jean Vanderd...
CHI
2010
ACM
15 years 5 months ago
Hand in hand with the material: designing for suppleness
Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
Petra Sundström, Kristina Höök
CHI
2010
ACM
15 years 2 days ago
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks
We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on ...
Philip Tuddenham, David S. Kirk, Shahram Izadi