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124
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CGF
2008
93views more  CGF 2008»
15 years 3 months ago
Local Volume Preservation for Skinned Characters
Generating plausible deformations of a character skin within the standard production pipeline is a challenge. This paper presents a volume preservation method dedicated to skinned...
Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani
156
Voted
CGF
2008
153views more  CGF 2008»
15 years 3 months ago
Context Aware Terrain Visualization for Wayfinding and Navigation
To assist wayfinding and navigation, the display of maps and driving directions on mobile devices is nowadays commonplace. While existing system can naturally exploit GPS informat...
Sebastian Möser, Patrick Degener, Roland Wahl...
150
Voted
CGF
2008
124views more  CGF 2008»
15 years 3 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...
103
Voted
CGF
2008
109views more  CGF 2008»
15 years 3 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
123
Voted
CORR
2010
Springer
144views Education» more  CORR 2010»
15 years 3 months ago
Asymptotically Stable Walking of a Five-Link Underactuated 3D Bipedal Robot
This paper presents three feedback controllers that achieve an asymptotically stable, periodic, and fast walking gait for a 3D bipedal robot consisting of a torso, revolute knees, ...
Christine Chevallereau, Jessy W. Grizzle, Ching-Lo...