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EUROSSC
2009
Springer
14 years 24 days ago
Time-Lag as Limiting Factor for Indoor Walking Navigation
Several navigation situations can be imagined where visual cueing is not practical or unfeasible, and where the hands are required exclusively for a certain task. The utilization o...
Andreas Riener, Markus Straub, Alois Ferscha
GROUP
2005
ACM
13 years 11 months ago
Follow the (slash) dot: effects of feedback on new members in an online community
Many virtual communities involve ongoing discussions, with large numbers of users and established, if implicit rules for participation. As new users enter communities like this, b...
Cliff Lampe, Erik W. Johnston
OSDI
2008
ACM
14 years 6 months ago
Network Imprecision: A New Consistency Metric for Scalable Monitoring
This paper introduces a new consistency metric, Network Imprecision (NI), to address a central challenge in largescale monitoring systems: safeguarding correctness despite node an...
Navendu Jain, Prince Mahajan, Dmitry Kit, Praveen ...
SIGSOFT
2010
ACM
13 years 4 months ago
Developer fluency: achieving true mastery in software projects
Outsourcing and offshoring lead to a rapid influx of new developers in software projects. That, in turn, manifests in lower productivity and project delays. To address this common...
Minghui Zhou, Audris Mockus
GRAPHICSINTERFACE
2011
12 years 9 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...