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MCS
2006
Springer
15 years 1 months ago
Architectural concepts and Design Patterns for behavior modeling and integration
The design of the control software for complex systems is a difficult task. It requires the modeling, the simulation, the integration and the adaptation of a multitude of intercon...
Jean-Marc Perronne, Laurent Thiry, Bernard Thirion
JMM2
2006
126views more  JMM2 2006»
15 years 1 months ago
Modeling Augmented Reality User Interfaces with SSIML/AR
Augmented Reality (AR) technologies open up new possibilities especially for task-focused domains such as assembly and maintenance. However, it can be noticed that there is still a...
Arnd Vitzthum, Heinrich Hussmann
TOG
2002
114views more  TOG 2002»
15 years 1 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
CG
2007
Springer
15 years 1 months ago
Visualizing and animating the winged-edge data structure
The winged- and half- edge data structures are commonly used representations for polyhedron models. Due to the complexity, students in an introductory to computer graphics course ...
Bryan Neperud, John L. Lowther, Ching-Kuang Shene
SMA
2008
ACM
150views Solid Modeling» more  SMA 2008»
15 years 1 months ago
Surface matching using consistent pants decomposition
Surface matching is fundamental to shape computing and various downstream applications. This paper develops a powerful pants decomposition framework for computing maps between sur...
Xin Li, Xianfeng Gu, Hong Qin