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ICDAR
2011
IEEE
12 years 5 months ago
Three Dimensional Rotation-Free Recognition of Characters
—In this paper, we propose a new method for three dimensional rotation-free recognition of characters in scene. In the proposed method, we employ the Modified Quadratic Discrimi...
Ryo Narita, Wataru Ohyama, Tetsushi Wakabayashi, F...
HPCN
1994
Springer
13 years 10 months ago
Three-Dimensional Simulation of Semiconductor Devices
The exact knowledge of the heat flow in heterojunction bipolar transistors (HBT) during power operation is an important key factor for the systematic improvement of power density,...
Wilfried Klix, Ralf Dittmann, Roland Stenzel
TVCG
2002
135views more  TVCG 2002»
13 years 5 months ago
Three-Dimensional Interfaces for Querying by Example in Content-Based Image Retrieval
Image databases are nowadays widely exploited in a number of different contexts, ranging from history of art, through medicine, to education. Existing querying paradigms are based ...
Jürgen Assfalg, Alberto Del Bimbo, Pietro Pal...
TOG
2010
97views more  TOG 2010»
13 years 28 days ago
A practical simulation of dispersed bubble flow
In this paper, we propose a simple and efficient framework for simulating dispersed bubble flow. Instead of modeling the complex hydrodynamics of numerous small bubbles explicitly...
Doyub Kim, Oh-Young Song, Hyeong-Seok Ko
APGV
2005
ACM
112views Visualization» more  APGV 2005»
13 years 11 months ago
A framework for comparing task performance in real and virtual scenes
In this paper, we describe a framework for comparing task performance in real and virtual environments. Realistic graphics, rear projection, haptics and rapid prototyping are used...
Sarah Howlett, Richard Lee, Carol O'Sullivan