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» Threshold graphs, shifted complexes, and graphical complexes
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GD
2005
Springer
15 years 5 months ago
MultiPlane: A New Framework for Drawing Graphs in Three Dimensions
This paper presents a new framework for drawing graphs in three dimensions. In general, the new framework uses a divide and conquer approach. More specifically, the framework divi...
Seok-Hee Hong
IPPS
1998
IEEE
15 years 4 months ago
Modeling and Validation Support for Interactive Networked Multimedia Applications
This work presents MUSE, a graphical environment for modeling interactive networked multimedia applications. Through an advanced graphic interface and a new highlevel authoring mod...
Luciano Paschoal Gaspary, Maria Janilce B. Almeida
PR
2007
293views more  PR 2007»
14 years 11 months ago
Mean shift-based clustering
In this paper, a mean shift-based clustering algorithm is proposed. The mean shift is a kernel-type weighted mean procedure. Herein, we first discuss three classes of Gaussian, C...
Kuo-Lung Wu, Miin-Shen Yang
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 5 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
APSEC
2003
IEEE
15 years 3 months ago
Rigorous EBNF-based Definition for a Graphic Modeling Language
Today, the syntax of visual specification languages such as UML is typically defined using meta-modelling techniques. However, this kind of syntax definition has drawbacks. In par...
Yong Xia, Martin Glinz