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ACMACE
2005
ACM
15 years 5 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
MATES
2004
Springer
15 years 5 months ago
From Modeling to Simulation of Multi-agent Systems: An Integrated Approach and a Case Study
Abstract. In this paper, an integrated approach for the modeling and the validation through simulation of multi-agent systems is proposed. The approach centers on the instantiation...
Giancarlo Fortino, Alfredo Garro, Wilma Russo
FAST
2008
15 years 2 months ago
BPLRU: A Buffer Management Scheme for Improving Random Writes in Flash Storage
Flash memory has become the most important storage media in mobile devices, and is beginning to replace hard disks in desktop systems. However, its relatively poor random write pe...
Hyojun Kim, Seongjun Ahn
MHCI
2007
Springer
15 years 5 months ago
Multi-context photo browsing on mobile devices based on tilt dynamics
This paper presents a photo browsing system on mobile devices to browse and search photos efficiently by tilting action. It employs tilt dynamics and multi-scale photo screen layo...
Sung-Jung Cho, Roderick Murray-Smith, Yeun-Bae Kim
WOA
2007
15 years 28 days ago
A Framework for Interacting Situated Agents in Virtual Environments
—This paper presents a framework supporting the definition and implementation of virtual environment inhabited by interacting situated agents defined according to the Multilayere...
Giuseppe Vizzari, Giorgio Pizzi, Flávio S. ...