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ICCBR
2005
Springer
15 years 3 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
GECCO
2007
Springer
293views Optimization» more  GECCO 2007»
15 years 4 months ago
Solving the artificial ant on the Santa Fe trail problem in 20, 696 fitness evaluations
In this paper, we provide an algorithm that systematically considers all small trees in the search space of genetic programming. These small trees are used to generate useful subr...
Steffen Christensen, Franz Oppacher
COLT
1994
Springer
15 years 1 months ago
An Optimal Parallel Algorithm for Learning DFA
: Sequential algorithms given by Angluin 1987 and Schapire 1992 learn deterministic nite automata DFA exactly from Membership and Equivalence queries. These algorithms are feasible...
José L. Balcázar, Josep Díaz,...
GECCO
2009
Springer
133views Optimization» more  GECCO 2009»
14 years 7 months ago
Improved analysis methods for crossover-based algorithms
We deepen the theoretical analysis of the genetic algorithm for the all-pairs shortest path problem proposed by Doerr, Happ and Klein (GECCO 2008). We show that the growth of the ...
Benjamin Doerr, Madeleine Theile
GECCO
2006
Springer
186views Optimization» more  GECCO 2006»
15 years 1 months ago
Genetic algorithms for action set selection across domains: a demonstration
Action set selection in Markov Decision Processes (MDPs) is an area of research that has received little attention. On the other hand, the set of actions available to an MDP agent...
Greg Lee, Vadim Bulitko