While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
In this paper, we provide an algorithm that systematically considers all small trees in the search space of genetic programming. These small trees are used to generate useful subr...
: Sequential algorithms given by Angluin 1987 and Schapire 1992 learn deterministic nite automata DFA exactly from Membership and Equivalence queries. These algorithms are feasible...
We deepen the theoretical analysis of the genetic algorithm for the all-pairs shortest path problem proposed by Doerr, Happ and Klein (GECCO 2008). We show that the growth of the ...
Action set selection in Markov Decision Processes (MDPs) is an area of research that has received little attention. On the other hand, the set of actions available to an MDP agent...