The goal of this research is to lay the foundations for a formal theory , that abstracts from the procedural and interactive aspects involved in the generation of dramatic content....
We describe the class of games with opacity condition, as an adequate model for security aspects of computing systems. We study their theoretical properties, relate them to reachab...
Abstract. We outline the basic principles of neuropercolation, a generalized percolation model motivated by the dynamical properties of the neuropil, the densely interconnected neu...
Robert Kozma, Marko Puljic, Paul Balister, B&eacut...
To celebrate the fortieth anniversary of the Winter Simulation Conference, we have selected ten landmark papers from the four decades of the conference. In this article, we review...
David Goldsman, James O. Henriksen, Pierre L'Ecuye...
This paper presents an approach to modeling social transgressions in agent based systems. The approach is intended to be abstract enough that it may be used with many different th...
Kevin M. Knight, Deepthi Chandrasekaran, Aline Nor...