This paper is motivated by a need of practical asynchronous network systems, i.e., a wait-free distributed mutual exclusion algorithm (WDME). The WDME algorithm is very appealing w...
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
This paper describes an evolvable hardware (EHW) system for generalized neural network learning. We have developed an ASIC VLSI chip, which is a building block to configure a scal...
—The proliferation of wireless systems requires that the coexistence between heterogeneous technologies be addressed. This paper presents a cognitive framework in which sensingba...
Vision systems are increasingly being deployed to perform complex surveillance tasks. While improved algorithms are being developed to perform these tasks, it is also important tha...