We proposed a pre-compensation method combining two wireless communication schemes, TDD(Time Division Duplex) whose forward and reverse links use the same frequency, and the coher...
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
In this contribution we introduce the Shape Flow algorithm (SF), a novel method for spatio-temporal 3D pose estimation of a 3D parametric curve. The SF is integrated into a tracki...
: A maximum likelihood sequence estimator for the dispersive Rayleigh fading channel is developed. Following [1, 2], the MLSE uses a Kalman based channel estimator to acquire the c...
This paper proposes a validation approach, based on simulation, which addresses problems related to both state space explosion of formal methods and low coverage of informal metho...