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2011
Springer
14 years 1 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
EDBT
2004
ACM
132views Database» more  EDBT 2004»
15 years 10 months ago
Query-Customized Rewriting and Deployment of DB-to-XML Mappings
Given the current trend towards application interoperability and XML-based data integration, there is an increasing need for XML interfaces to relational database management system...
Oded Shmueli, George A. Mihaila, Sriram Padmanabha...
DATE
2007
IEEE
185views Hardware» more  DATE 2007»
15 years 4 months ago
An ILP formulation for system-level application mapping on network processor architectures
Current day network processors incorporate several architectural features including symmetric multi-processing (SMP), block multi-threading, and multiple memory elements to suppor...
Christopher Ostler, Karam S. Chatha
ICALT
2005
IEEE
15 years 3 months ago
Concept Maps and Learning Objects
Concept Maps constitute one of the tools mostly used in learning management due to the possibility that they offer to contextualize learning, share knowledge and for learning to le...
Leonel Iriarte Navarro, Manuel Marco Such, Daniel ...
ISCAS
2005
IEEE
154views Hardware» more  ISCAS 2005»
15 years 3 months ago
An automated methodology for memory-conscious mapping of DSP applications on coarse-grain reconfigurable arrays
—This paper presents a memory-conscious mapping methodology of computational intensive applications on coarse-grain reconfigurable arrays. By exploiting the inherent abundant amo...
Michalis D. Galanis, Gregory Dimitroulakos, Consta...