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3DIM
2003
IEEE
15 years 10 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
AFRIGRAPH
2003
ACM
15 years 10 months ago
Development of a real time image based object recognition method for mobile AR-devices
In this paper we describe an image based object recognition and tracking method for mobile AR-devices and the correlative process to generate the required data. The object recogni...
Jürgen Gausemeier, Jürgen Fründ, Ca...
167
Voted
ARTQOS
2003
Springer
15 years 10 months ago
Calculating End-to-End Queuing Delay for Real-Time Services on an IP Network
A crucial factor for real-time (interactive) services is the end-to-end delay experienced by the application. The contribution resulting from the queuing delay induced by the netwo...
Robert E. Kooij, Olav N. Østerbø, J....
ESTIMEDIA
2003
Springer
15 years 10 months ago
Run-Time Scheduling for Multimedia Applications on Dynamically Reconfigurable Systems
Current multimedia applications are characterized by highly dynamic and non-deterministic behavior as well as high-performance requirements. In addition, portable devices demand a...
Javier Resano, Diederik Verkest, Daniel Mozos, Ser...
ICFEM
2003
Springer
15 years 10 months ago
Formal Proof of a Polychronous Protocol for Loosely Time-Triggered Architectures
The verification of safety critical systems has become an area of increasing importance in computer science. The notion of reactive system has emerged to concentrate on problems r...
Mickaël Kerboeuf, David Nowak, Jean-Pierre Ta...