We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
We give a denotational framework (a "meta model") within which certain properties of models of computation can be understood and compared. It describes concurrent proces...
In previous work we have shown how modular code can be automatically generated from a synchronous block diagram notation where all blocks fire at all times. Here, we extend this ...
In this paper we develop a fine synchronization algorithm for multiband OFDM transmission in the presence of frequency selective channels. This algorithm is based on maximum a post...
Christian R. Berger, Shengli Zhou, Zhi Tian, Peter...
We discuss the problem of detecting errors in measurements of the total delay experienced by packets transmitted through a wide-area network. We assume that we have measurements o...