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CCGRID
2007
IEEE
15 years 4 months ago
Fair Game-Theoretic Resource Management in Dedicated Grids
We study two problems directly resulting from organizational decentralization of the Grid. Firstly, the problem of fair scheduling in systems in which the grid scheduler has compl...
Krzysztof Rzadca, Denis Trystram, Adam Wierzbicki
FLAIRS
2010
15 years 7 days ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
James MacGlashan, Don Miner, Marie desJardins
EVOW
2008
Springer
14 years 11 months ago
An Evolutionary Game-Theoretical Approach to Particle Swarm Optimisation
Abstract. This work merges ideas from two very different areas: Particle Swarm Optimisation and Evolutionary Game Theory. In particular, we are looking to integrate strategies from...
Cecilia Di Chio, Paolo Di Chio, Mario Giacobini
ICMAS
1998
14 years 11 months ago
How to Explore your Opponent's Strategy (almost) Optimally
This work presents a lookahead-based exploration strategy for a model-based learning agent that enables exploration of the opponent's behavior during interaction in a multi-a...
David Carmel, Shaul Markovitch
IJCAI
1997
14 years 11 months ago
Exploration and Adaptation in Multiagent Systems: A Model-based Approach
Agents that operate in a multi-agent system can benefit significantly from adapting to other agents while interacting with them. This work presents a general architecture for a ...
David Carmel, Shaul Markovitch