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126
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AIIDE
2007
15 years 5 months ago
SquadSmart: Hierarchical Planning and Coordinated Plan Execution for Squads of Characters
This paper presents an application of Hierarchical Transition Network (HTN) planning to a squad-based military simulation. The hierarchical planner produces collaborative plans fo...
Peter Gorniak, Ian Davis
118
Voted
DAC
2005
ACM
15 years 5 months ago
Dynamic reconfiguration with binary translation: breaking the ILP barrier with software compatibility
In this paper we present the impact of dynamically translating any sequence of instructions into combinational logic. The proposed approach combines a reconfigurable architecture ...
Antonio Carlos Schneider Beck, Luigi Carro
129
Voted
AAAI
2006
15 years 5 months ago
Simultaneous Team Assignment and Behavior Recognition from Spatio-Temporal Agent Traces
This paper addresses the problem of activity recognition for physically-embodied agent teams. We define team activity recognition as the process of identifying team behaviors from...
Gita Sukthankar, Katia P. Sycara
93
Voted
SODA
2004
ACM
116views Algorithms» more  SODA 2004»
15 years 4 months ago
Retroactive data structures
We introduce a new data structuring paradigm in which operations can be performed on a data structure not only in the present but also in the past. In this new paradigm, called ret...
Erik D. Demaine, John Iacono, Stefan Langerman
138
Voted
IJCAI
1989
15 years 4 months ago
Filter Preferential Entailment for the Logic of Action in Almost Continuous Worlds
Mechanical systems, of the kinds which are of interest for qualitative reasoning, are characterized by a set of real-valued parameters, each of which is a piecewise continuous fun...
Erik Sandewall