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GMP
2008
IEEE
192views Solid Modeling» more  GMP 2008»
14 years 9 months ago
Efficient Collision Detection Using a Dual Bounding Volume Hierarchy
We perform collision detection between static rigid objects using a bounding volume hierarchy which consists of an oriented bounding box (OBB) tree enhanced with bounding spheres. ...
Jung-Woo Chang, Wenping Wang, Myung-Soo Kim
ICRA
2010
IEEE
194views Robotics» more  ICRA 2010»
14 years 8 months ago
Continuous collision detection for non-rigid contact computations using local advancement
Abstract— We present a novel algorithm to perform continuous collision detection(CCD) between non-rigid, deformable models using local advancement. Given the initial and final c...
Min Tang, Young J. Kim, Dinesh Manocha
89
Voted
VRST
2004
ACM
15 years 2 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
SI3D
1995
ACM
15 years 29 days ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
94
Voted
VC
2008
190views more  VC 2008»
14 years 9 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han