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ACMACE
2005
ACM
15 years 1 months ago
Towards an intelligent storyboarding tool for 3D games
We present an intelligent storyboarding tool that takes as an stract annotated action specification to generate camera actions and geometric constraints for executing as a dynamic...
Arnav Jhala, William H. Bares, R. Michael Young
AFRIGRAPH
2009
ACM
15 years 6 months ago
Revisiting district six: a case study of digital heritage reconstruction from archival photographs
This paper investigates the digital reconstruction of destroyed buildings from small sets of old, uncalibrated photographs. The application domain is the heritage preservation of ...
Christopher de Kadt, James E. Gain, Patrick Marais
ECCV
2002
Springer
16 years 1 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
DCC
2007
IEEE
15 years 11 months ago
A Stochastic Model for Video and its Information Rates
We propose a stochastic model for video and compute its information rates. The model has two sources of information representing ensembles of camera motion and visual scene data (...
Arthur L. da Cunha, Minh N. Do, Martin Vetterli
PG
2007
IEEE
15 years 6 months ago
Exposure Fusion
We propose a technique for fusing a bracketed exposure sequence into a high quality image, without converting to HDR first. Skipping the physically-based HDR assembly step simpli...
Tom Mertens, Jan Kautz, Frank Van Reeth